Posted: 4 November, 2018 I have almost 400 hours in this sim!!!! Its simply amazing. I think it is insane how realistic it is, and can't wait for the vulkan update. Also I cant wait to build a rig that can run it in VR. At first I started off with the Cessna 172 and fully learned my way up to the Boeing 747. I didn't have any intrest in aviation before I started playing this sim.
After a little while of playing this I knew that I wanted to go deeper into aviation. I did a few test flights in an actual Cessna 172 and was amazed with the similarities with the real world and the sim. Now I have 53 hours in my flight log and am hoping to get my commercial liscense one day.:). Posted: 26 January, 2018 Having been a Microsoft Flight Simulator user for many years, my transition to X Plane 11 was very welcoming. They look very much alike apart from the menu interfaces. I trained myself to use it for about 1 week, I configured my keys and the next week I found myself flying the default 737 across the U.S.A my trip started from KMIA and then off to KATL, from KATL I went to KJFK and from there I flew back down to KMIA, then I flew back to KATL and from there I flew to Dallas Forth Worth, then Phoenix and from Phonenix to San Francisco. However, all of these flights did not go so smoothly, mainly because certain things in Xplane 11 are very different.
The stock scenery looks way more realistic than any flight simulator version and when you're flying high at 35,000ft, you can clearly make out the mountains and the beautiful scenery, the clouds look absolutely amazing and it really feels like you're flying an airplane. Those are the positive experiences I've had so far with X plane 11 but based on stability. I have over 1000+ hours of flight in FSX, this will not show in STEAM because before that I owned the non steam version but I've never had problems with FSX and I've basically flown around the world to almost every airport on possibly any aircraft you could imagine. In the short flights I have done in Xplane 11 there have been several stability issues/usability issues, I'll list them. Virtual memory errors, saying my card is running out of memory when xplane is only using 3.2gigabytes and my 980ti has 6 gigabytes of onboard memory, never had this problem in FSX. Erratic ground handling of aircraft.I eventually binded Ctrl+X to selectable steerable nose gear and this made the aircraft handling more realistic, if you do not activate this option, your tires will screech and it will sound like you're driving a race across a local street. Complete crash to desktop.
This happened on a flight on the 747 from KJFK to EGLL approximately 2 hours from arrival, I received a message that Xplane 11 had an error and had to close. Want to know how much it sucks to be flying for 6 hours and your sim crashes? Weird flickering flashes of the external aircraft model sometimes, don't know what causes it. Perhaps the most annoying thing is the failures. There seems to be no way of turning this off, I love realism yes but sometimes I Just want to have an uneventful flight. I tried flying that same flight from KJFK to EGLL again and I lost at least one engine during the flight, I had to do a U turn 1,000 miles away from KJFK and turn back because my increased fuel burn would have burned up my reserves.
While this was cool it was sort of annoying to have to turn back. I wish I could turn this failure system off for good. On another flight on the 737 my cockpit went up in smokes, I was forced to land at some remote airport with smoke brewing inside the cockpit. That's when I got really anoyed and found the failures simulation, I selected to fix the errors and the smoke went away. My overall experience in xplane 11 was satisfactory but this program is still very buggy, has memory allocation issues/errors and I simply cannot trust this simulator for a long haul flight. I say they have done a fine job getting up to where it is now and it will get better with time.
Another thing Id like to point out is the Cessna handling, I have trained in the Skyhawk, I have 9.8 hours of training in this aircraft and I know for a fact, you do not need a ridiculous amount of right rudder on take off, you just apply full power smoothly and you steer her gently down the runway. In xplane 11 it is very exagerated. However, I did notice that sitting still, the nose gear had a tendency to want to turn left even when my joystick was zeroed out and fully calibrated.
Setting Up 3 Monitors In X Plane 11 Aircraft
There seems to be no way of offsetting this. Hopefully they will fix these issues with future releases. Posted: 8 June, 2018 Its a very good sim - gives me the same buzz I got from playing FSX all those years ago. Its not perfect but its a lot better than any previous Xplane sim and it feels so much nicer to fly around in than FSX.
I do feel FSX has seen its day and either Prepare3d or XPlane is the sim to buy now. Comparison between the three available vanilla version flight sims: FSX has better selection of planes, very good weather effects, more addons, but the night time views are not very nice, many runways are in the wrong place and it just features flat runways, terrain is horribly rounded and inaccurate especially noticable for mountain terrain, missions are really nice. Generally its an old game that has been abandoned but is still well supported by third party developers. I am sure attention will start waning on this game now that P3d and XP are true competitors.
Price wise the basic game is not bad but to be competitive with XPlanes looks and experience you need to get loads of addons to get the best out of it, which adds a lot to the intial expense certainly you will neee decent addon global scenery biut if you were to spend £150 on it you would have a better package than XPlane just because the initial game is so much cheaper. X-Plane has better global textures, better flight dynamics (although the Cessna max ceiling is well off for some reason), sloping runways, lovely night time views, but terrible ATC, AI planes taxi around incorrectly and through buildings, get stuck behind parked planes etc, frame rate lags using high spec planes if you have minimal graphics card Vram (really need 4GB for this game it appears), flight setup other than starting point is done in the aircraft so not as user friendly as FSX. The view system is far easier to use than FSX, and being able to update it will real weather is really nice. Support is quite good but not as good as FSX. Its a modern clean, fast sim that looks amazing, but it still isn't quite 'there' yet in several areas, but its improving all the time. Price wise its very good straight off without addons and a lot of freeware addons are available as well as the paid ones.
You probably will want to buy the £30 seasons addon to get snow, and get a better traffic addon, and maybe a proper professional plane or two but thats all it really needs, so probably £120-150 for a solid experience. Prepare3d isnt formally available for entertainment purposes but its bought a lot nevertheless, it is a lot more expensive and doesnt have any modern jet airliners in its vanilla version - just light planes and lots of warplanes. You have to buy the jet airliners separately.
But terrain, cities, flight dynamics, ATC etc seem a lot better than both of the above games. It is mainly a serious simulator not a game so no missions. You can't get it on Steam and cant legally buy it for 'entertainment'. Great ground handling and you can hear passengers boarding, see the luggage being loaded etc, if you buy an airliner package. Third party developers are starting to support this sim well.
X Plane 11 Add Ons
IF it was released on Steam as a game it would most likely to very well and probably a lot of FSX fans would move onto it, at the moment its got a minimal user base though and its uncertain whether it will ever become more than an industry based simulator. Price wise its around £150 to buy but you can get an 'academic version' for under £45. But on top of that you will need to buy some decent jet planes so the price for a decent experience will probably vary between £100 to £200 depending on the version you choose, but addon wise this game doesnt need that much extras above some extra planes. Posted: 16 November, 2017 If you're a casual FSX player looking to upgrade to a more recent program, beware of the learning curve. At the time of this review I'm 18.7 hours in with mid-level experience in flight sims and I'm still finding myself spending hours reading up on controls, systems and whatnot.
It can be tough. But it's rewarding when you stick your first landing, or do your first cold and dark start. I still have a long way to go before I really feel like 'mastered' any of the aircraft but I'm well on my way. Posted: 30 March, 2017 Excellent upgrade from X-plane 10. Just purchased so I do not have a lot of time with it, I did not try the Beta. My first impressions have been excellent thus far.
Setup and usage is much more intuitive than 10 was. I especially like the joystick setup now which included a visual representation of my Saitek X52. Setup was very easy and I was flyimg with the default aircraft in no time.
The 737 and MD80 included aircraft are very well modeled and surprisingly detailed. Weather has been improved and clouds and visibilty look very realistic. Flying through clouds now is very impressive. The user interface is a welcome change and easy and intuitive to use. Frame rates for me are great, and I am very pleased with the overall look and performance of the sim. I'm sure there are bugs and issues yet to be found, but I am confident LR will deal with them. This by far the best flight sim available, and very much worth the upgrade.
Posted: 3 October, 2017 Listen, this sim is a serious investment. It's not easy to justify dropping £54.99 / 62 EUR / $72 on a game, but this isn't really a game. It's a full-on, commercial-grade flight simulator and one that will either make or break your commitment to learning curves.
If you do any flying, this sim is the only one worth getting. It accurately simulates flight dynamics based on real-time flight modelling; it's as realistic as you're going to get.
Paired with the correct hardware and licences, it allows pilots to log hours towards ratings. So, for the best part of £60, you'll get as close to flying as you can in your home. For someone who doesn't fly, this game presents a significant challenge.
There are some basic tutorials which explain the fundamentals of flying in a Cessna 172 - after that, you're absolutely on your own. There's a few aircraft to choose from, from small GA planes like the Cessna all the way to four-engine passenger jets from Boeing. Systems are accurately modelled and interactable - you really can control everything just as you would in the real machine. So, once you've mastered some simple pootling about in your 172, you can escalate to small jets or 747s and find a whole new level of challenge. It's the only game where I've had to consult actual reference material outside the game, and when I found myself reading a flight manual in my idle time, I realised I was either very sad and or probably justifying my purchase price. It's an immersive world, and if you've got the time and the brainspace, it's rewarding too.
XP11 is endlessly expansible too; the default install package includes the WHOLE world's terrain and is impressively accurate, but with the help of mainly freeware mods online, you can accurately simulate your hometown if you so wish. There's a raft of extra aircraft (including some payware which rivals the base game price) which are unbelievably well-concieved - the community go the extra mile here to faithfully recreate their favourite airliners. A small mention has to go to the visuals - it's a stunning engine and some of the 3D cockpits are so immersive it's easy to forget you're sitting in front of a monitor. Engaging, stimulating and satisfyingly accurate, Laminar Research have continued to impress with XP11 - but it's not a light purchase. There's a good demo, if you fancy it - and for the love of god, play with some sort of controller, it makes things a lot easier.
Boeing 787-9 updated to 1.052 created by Magknight for X-Plane 11 only The Boeing 787 however is a very different aircraft with a different philosophy. Simple things like selecting a radio is normally turning a knob and swapping frequencies, however now is a keypad with a screen in which you can select different options. Other changes include the FMC where in many traditional aircraft it is a separate unit with its own buttons and screen, now it is part of a multifunctional display that can be navigated with a pointer.
We are temporarily out of keys for the X-Plane 11 Download and we have disabled the Add To Cart button until we have more keys available. We do apologize for the inconvenience and delay and we hope to have these available very soon. NOTE: This purchase provides you with a 'key' to allow you to install the download version of X-Plane 11. As with all download purchases, there are No Refunds on this purchase, regardless if the key has been used or not. ALSO: Please allow 1 business day for the download and software key to be available in your account. X-Plane 11 is now available!
With a brand new user interface, and a new level of quality in the included aircraft, X-Plane 11 is the upgrade you’ve been hoping for. X-Plane’s automatically generated scenery (“autogen”) is unique among simulators. It uses data provided by OpenStreetMap to build scenery based on real world features, such as roads and bodies of water, instead of randomly arranging static scenery tiles. X-Plane 11 will be going a step further by including regional differences in autogen scenery–Europe now has its own unique buildings and roads. The new autogen is based on Germany right now, but more regional differences are planned for updates. Download prison break season 6 episode 10.
This system also provides the basis for scenery developers to provide additional, specific customization through add ons. Aircraft Overhauled Fleet - Aircraft models that stand up to scrutiny, from the gear trucks to the rivets. Fly each of these:. Cessna 172SP. McDonnell Douglas MD-80.
Sikorsky S-76. Boeing 737-800. Schleicher ASK 21. Beechcraft Baron 58. Boeing 747-400. Cirrus Visions SF50. Beechcraft King Air Brand new G1000 Many general aviation planes now feature a simulated Garmin 1000.
Now you can pop out the G530, G430 or FMS and freely resize the window. You can move it wherever you want, including to a second monitor. In addition to selecting approaches in the GPS, now you can select departures as well. The FMS is easier to use than ever, with a database that is simple to update and matches industry standards.
You can use the keyboard to type into the FMS scratch pad, and there are multiple ways to enter all parts of your flight plan. FMOD Sound The new FMOD sound model is a versatile engine in the default Cessna 172SP, but is also highly customizable by third party developers. FMOD sound reacts to the physics of the world, and everything you do makes a difference in what you hear. 3-D cockpits Every aircraft in the fleet comes with a beautiful, usable 3-D cockpit.
IFR-ready cockpits Every 3-D cockpit is usable for instrument flight. Usability - Brand new user interface One of the biggest priorities for X-Plane 11 was modernizing the user interface making it something that was both easy to learn for new users, and faster and less convoluted for power users. Without sacrificing any of the features you expect, we made it easier to set up every aspect of your flight from one single screen. In the new user interface, you can:. Sort aircraft by classification, engine type, or manufacturer. Mark your favorites to quickly find them later. Start in exactly the right spot every time by choosing your starting location from a map, rather than a text list.
Use your mouse to drag and adjust visual representations of your weather (both wind and clouds). Easily set up multiplayer or multi-machine simulators, without having a Ph.D. In computer networking—just pick the name of the machine you’re trying to connect to, and X-Plane does the rest.
Configure joystick buttons while looking at a picture of your device, instead of guessing which mystery button you’re assigning. Everything is designed with you, the sim pilot, in mind. Tutorials X-Plane 11 features a new Flight School section which incorporates the flight training technology we developed for X-Plane 10 Mobile. Take your pick of the tutorials, covering topics such as take offs, landings, ILS navigation, even helicopter basics. We hope Flight School’s tutorials make getting started with X-Plane 11 a much smoother journey for everyone. Improved 3-D cockpit interaction Cockpit controls are easier than ever to set just right.
World Pushback tugs & fuel trucks Watch other aircraft get service, or request services for your own aircraft. New lighting, sound, & effects engine Bringing new tools to aircraft add-on makers.
New and Enhanced Scenery Real world airports can be very busy places, with a sense of barely controlled chaos due to all the traffic moving around. X-Plane 11 now includes dynamic vehicles that will perform all kinds of services for your aircraft. These service trucks make the airports look more alive and populated: see the service vehicles driving around the airport, or servicing other aircraft.
Or call them to your aircraft at the beginning of your flight to get fuel, provide power, load baggage, and more. Once you’re all set and ready to go, command a push back from the gate and get on your way!
Image shows a TNT Cargo Boeing 737 on taxiway in X-Plane 11. This add-on is available from the file library here. All of the add-ons here are easy to install and most (if not all) come with detailed installation instructions to get you up and running with the new aircraft mod you have downloaded.
At the moment, freeware developers are focusing on repaints as opposed to full models. X-Plane 11 comes with many high-quality aircraft out of the box and developers have chosen to expand on these existing aircraft with paints (repaints) of their own. Repaints are easy to install and they are built to work with the existing aircraft so you can be sure you'll have a full cockpit and even a 3D Virtual Cockpit (VC) working when installed.
Slowly, new models and more niche designs are becoming available as developers work on them so be sure to visit this page often for the latest updates and releases. All of the files here are free to download and use - you don't even need to register - simply click on 'Download' and begin. We still add some X-Plane 10 files from time to time but by user demand, we now focus mainly on XP11.
Led Zeppelin Starship Paint Freeware repaint 16-Sep-2018 v1.0 This livery/skin repaint is for X-Plane 11 SSG Embraer E170 Evolution. Led Zeppelin Starship Paint PU-LPZ (fictitious livery) The Starship was a former United Airlines Boeing 720 passenger jet, bought by Bobby Sherman and his manager, Ward Sylvester, and leased to touring musical artists in the mid-1970s. The English rock band Led Zeppelin used the aircraft for their 1973 and 1975 North American concert. File size: 31.74 MB Download hits: 5. This is the storyline.
The Board at the IAG (Iberia + British Airways + Air Nostrum) International Airline Group, have decided to enter the low fare market and compete against the like of Ryanair, Easyjet, WOW etc, so they have purchased 19 Boeing 737-800 fitted with LEAP engines and Scimitar's to inaugurate the service. The service will be operated in its own name but come under Air Nostrum for operation and costs. (European tax advantage). The name of the Airline is Trans. File size: 32.97 MB Download hits: 3.
This is a paint of a real 737-800 'Southwest Airlines' The aircraft N8525S this 737NGX is fitted with scimitars in real life and was delivered to Southwest during March 2017. The 'City Hopper' branding on the front of the aircraft is added by me and is not fitted in real life.
Simmer's license. The re-paint is for X-Plane 11. The file will work with Zibo and X-Plane 11.30 and 11.26. The re-paint is done using the new paint kit developed by Audiobirdxp with thanks. File size: 17.86 MB Download hits: 12. X-Plane 11 Boeing 787 Dreamliner 1.0.
This is Jacques Brault's X-Plane 8 and 9 Boeing Dreamliner, converted for X-Plane 11. It is a simple 'Plane Maker' model and as such lacks all the 3D awesomeness that so many people demand these days. It also has a simple 2D panel. X-Plane 11 is configured by default for 3D cockpit view, so to use this aircraft you must choose to do one of two things: After loading the aircraft, select 'Option-w' on MacOS for 2D or 'Alt-w'. File size: 7.78 MB Download hits: 3337. The x737project team has released a sophisticated Boeing 737-800 simulation for X-Plane 10 and 11. X737-800 is a realistic sim, bringing hundreds of aircraft systems simulated by the x737plugin.
All displays, hydraulic and electrical systems as well as the auto-flight system are coded to a new level of realism. A highly detailed cockpit, cabin, and exterior model make the feeling of realism complete. X737project is free for all X-Plane pilots and will remain free in the. File size: 163.06 MB Download hits: 4213. X-Plane 11 Gulfstream G280 1.0. The Gulfstream G280 is a twin-engine business jet built under license by IAI in Israel for Gulfstream Aerospace.
It began delivery to users in 2012. This X-Plane rendition features a detailed 2D cockpit and comprehensive documentation. This is an update of a file that was originally uploaded. It was created with Plane-maker v.9. However, this will work with X-plane 10 and 11 (with an update of the FMS in v11) A member of x-plane has brought it to.
File size: 103.24 MB Download hits: 3207. X-Plane 10 And 11 Learjet 23 3.0.
The Lear 23 is an American six-to-eight-seat (two crew and four to six passengers) twin-engine, high-speed business jet manufactured by Learjet. The first flight of the Learjet 23 took place on 7 October 1963 with test pilots Hank Beaird and Bob Hagen.
Production of the Learjet 23 stopped in 1966 after a total of 104 had been built. In 1998 there were still 39 Model 23s in use. Changes Chase view to cockpit view - it would be great to change. File size: 23.71 MB Download hits: 2238. Livery Skin Repaint for X-Plane 11 and X-Plane 10. Requires the payware Carenado EMB500 Phenom 100 v1.1.
XC-ARS (Mexican registration). Version 1.0.0 (2017-04-08). 100% freeware This is an X-Plane 11 and X-Plane 10 Livery Skin Repaint for Carenado EMB500 Phenom 100 v1.1, with registration XC-ARS (from Mexico).
The Phenom 100 production happens between SBSJ (Sao Jose dos Campos) and SBGP (Gaviao Peixoto) airports, the two main aircraft plants for Embraer. File size: 29.55 MB Download hits: 1848. Livery Skin Repaint for X-Plane 11 and X-Plane 10.
The payware Carenado EMB500 Phenom 100 v1.1 is required to use this. PT-ARS (Brazilian registration).
Version 1.0.0 (2017-04-08) 100% freeware. This is an X-Plane 11 and X-Plane 10 Livery Skin Repaint for Carenado EMB500 Phenom 100 v1.1, with registration PT-ARS (from Brazil). This Livery Skin Repaint was tested and is operational (as of April 08, 2017) in 'X-Plane 11.00 RC #1 64 bit', Windows 10 Home. File size: 29.23 MB Download hits: 1011.
The F/A-18 Block III Super Hornet is the newest highly capable, affordable and available tactical aircraft in U.S. Navy inventory. The Super Hornet is the backbone of the U.S. Navy carrier air wing now and for decades to come.
The combat-proven Super Hornet delivers cutting-edge, next-generation multi-role strike fighter capability, outdistancing current and emerging threats well into the future. The Super Hornet has the capability, flexibility and performance necessary to modernize the air or naval aviation forces of any country. Two versions of the Super Hornet – the single-seat E model and the two-seat F model – are able to perform virtually every mission in the tactical spectrum, including air superiority, day/night strike with precision-guided weapons, fighter escort, close air support, suppression of enemy air defenses, maritime strike, reconnaissance, forward air control and tanker missions. First flown on July 27, 1972, the McDonnell Douglas F-15 Eagle remains the top USAF fighter.
They wanted a new fighter that would gain not air superiority but air dominance, and win its battles with few or no losses. It had to be fast and maneuverable, and have great visibility and long range. Armed with missiles and a gun, it was to have both beyond-visual-range (BVR) and close-in dogfight capability. It would make maximum use of the concept of 'energy maneuverability' as advocated by then Major John Boyd. The F-35A is at the forefront of air combat technology. Its advanced sensors and data fusion allows it to gather more information and share it with other Air Force aircraft, Navy ships and Army units quicker than ever before.
This will greatly enhance the Australian Defence Force’s situational awareness and combat effectiveness. In addition, to greatly enhanced situational awareness, the F-35A provides its pilots with significantly higher levels of lethality and survivability in combat.
Australia has committed to 72 F-35A aircraft for three operational squadrons at RAAF Base Williamtown and RAAF Base Tindal, and a training squadron at RAAF Base Williamtown. The first F-35A aircraft is scheduled to be accepted into Australian service in 2018 and the first squadron, Number 3 Squadron, will be operational in 2021.
All 72 aircraft are expected to be fully operational by 2023. In the future, a fourth operational squadron will be considered for RAAF Base Amberley, for a total of 100 F-35A aircraft. The Bell UH-1B Iroquois medium utility helicopter is a turboshaft-powered machine with two-blade main rotor and tail rotor.
The aircraft is built primarily from alloy. The original US serial number was 63-13587, and the aircraft was allotted RAAF serial number, A2-1019. The aircraft generally carried five fully armed troops or equivalent weight in cargo and was operated by a crew of up to four in Vietnam service.
Armament was two M60 machine guns, with one positioned on a flexible mount on each side of the cabin. The Fokker 100 is a medium-sized, twin-turbofan jet airliner from Fokker, the largest such aircraft built by the company before its bankruptcy in 1996.
The type possessed low operational costs and initially had scant competition in the 100-seat short-range regional jet class, contributing to strong sales upon introduction in the late 1980s. However, an increasing number of similar airliners were brought to market by competitors during the 1990s, leading to a substantial decline in both sales and long-term prospects for the 100.
Fokker also encountered financial difficulties and was bought up by Deutsche Aerospace AG, which in turn had financial troubles of its own, restricting its ability to support multiple regional airliner programmes. Accordingly, in 1997, production of the Fokker 100 was terminated after 283 airframes had been delivered. By July 2017, a total of 113 Fokker 100 aircraft remained in airline service with 25 airlines around the world.1 Although airlines are currently retiring the aircraft, there are still large numbers in operation in both Australia and Iran. The Airbus A380 is a double-deck, wide-bod, four-engine jet airliner manufactured by Airbus. It is the world's largest passenger airliner, and the airports at which it operates have upgraded facilities to accommodate it. It was initially named Airbus A3XX and designed to challenge Boeing's monopoly in the large-aircraft market.
The A380 made its first flight on 27 April 2005 and entered commercial service on 25 October 2007 with Singapore Airlines. An improved version, the A380 plus, is under development.
The Airbus A400M Atlas34 is a European, four-engine turboprop military transport aircraft. It was designed by Airbus Military (now Airbus Defence and Space) as a tactical airlifter with strategic capabilities to replace older transport aircraft, such as the Transall C-160 and the Lockheed C-130 Hercules.5 The A400M is positioned, in terms of size, between the C-130 and the C-17; it can carry heavier loads than the C-130 and is able to use rough landing strips. Along with the transport role, the A400M can perform aerial refuelling and medical evacuation when fitted with appropriate equipment.
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